These are some projects at varying stages. They are mostly JavaScript based things.
There are a number of fairly experimental projects in various states of maturity here. If one day a page on this website causes your computer to crash, then I'm sorry, and if you let me know I'll try and stop it happening to someone else, but that's it. The worst that should ever happen is that something using lots of JavaScript slows down your computer. How this affects things is up to your browser, operating system, and patience.
a simple mandelbrot set plotter in JavaScript using the canvas API
This was going to be a racing game but it didn't work out that way.
Random webgl plaything...
The Coded Structure logo - made in JavaScript with the canvas API
On-line / realtime GLSL shader editing with WebGL - in active development!
The following don't yet have information on this site, though I'll probably try and consolidate things a but more soon.
a precomputed Mandelbrot map, which revels in brute force and thinks nothing of using dozens of gigabytes of storage to document the detail of the Mandelbrot set. There is only one, so why not 'evaluate' it?!
A minimal pythonic interface to FTDI devices using libftdi, where most simple operations are trivial and presented at with a clean high-level API. (If read/write can be called an API).